Split Decision is a game I helped Design and create for the Brains Eden 2017 Games Jam event. The game involved 2 players sharing a controller, and using a thumbstick each to control characters connected by a bungee cord.
The game was design around the theme of 'Give and Take' and I wanted the players to feel like they could both help, and hinder their partner. Every level was created so that both players have to work together and think about what they are doing in order to progress. This way no player could simply rely on their partner to complete the level for them.
The biggest challenge with creating the game, apart from the time scale, was getting the bungee cord right. Players needed to feel like they were still in control their own character and not just being pulled around by the physics of the bungee. Constant adjustments were made to how the bungee worked to ensure that players were in control of their own fate.
Available at https://teamfistbump.itch.io/split-decision
Split Decision Brains Eden 2017 Demo