A piece of work I created for University. The aim was to creatively explain a process or system and how it works. For this I decided to make a virtual reality experience to teach the user how compound bows work. I wanted to make something fun that people would enjoy using and that would entice them in. At the time VR was new to a lot for people so I used it not only as a great teaching medium, but as a way to draw people in
I included a breakdown of each component the player could physically interact with, a physics tutorial, and an interactive firing range for the players to enjoy at the end. This was created for the HTC Vive.
BowVRLab